▸ FOR GODOT DEVS · BY GODOT DEVS
Learn Godot.
10 minutes at a time.
Buy focused Godot workflow courses from indie devs who shipped real games. 70% goes straight to the creator. No subscriptions — just buy the snippet you need.
▸ FIRST COURSE — FREE
#01 — Procedural Dungeon Generator in 12 Minutes
BSP Trees · GDScript · No Plugins · Source Code Included
Build a runtime dungeon generator using Binary Space Partitioning. Drop it into any Godot 4 project and call generate(64, 64, $TileMapLayer). Every run produces a fully-connected dungeon — rooms carved, corridors drawn, zero repeated layouts.
- ▸BSP theory explained in 90 seconds
- ▸Recursive splitting with axis preference
- ▸L-shaped corridors — always fully connected
- ▸Renders live to TileMapLayer
- ▸Full GDScript source included
✓ Free — limited time
✓ Video + GDScript source
✓ Access coming soon
▸ COMING SOON
Custom Shader Workflows
Dissolve effects, vertex distortion, screen-space tricks.
Pathfinding & Navigation
NavigationServer2D: dynamic obstacles, agent groups, performance tuning.
State Machine Architecture
Reusable hierarchical state machine — no plugins, pure composition.
GPU Particles Masterclass
Custom particle shaders, sub-emitters, CPU↔GPU hybrid effects.
Procedural Audio & SFX
AudioStreamGenerator, real-time synthesis, reactive music.
▸ SIMPLE PRICING
First course is free.
No subscription. No credit card. First snippet is on us — each self-contained 10–15 min video with GDScript source included.
Free access · more courses coming